Wednesday, December 1, 2021

Head Turn

 For this project we had to create a head turn and show how a 2D character would look in a 3D space. I decided to do a wolf like character since the snout would be an interesting challenge to draw in 3D. I started by using pose to pose and then added to it with in betweens. The only problem was getting the angle right on the snout to not cause any shrinking which was difficult to do. This project helped me figure out how to keep the same proportions for a character and how to draw multiple angles for a character.


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Dialogue

  The goal for this project was to create a short animation using a clip of dialogue. I first drew a man and  used the node view to create a...